星期三, 7月 05, 2006

More on Shutdown

這一篇msdn是Shutdown的步驟 :

BOOL MySystemShutdown()
{
HANDLE hToken;
TOKEN_PRIVILEGES tkp;

// Get a token for this process.

if (!OpenProcessToken(GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken))
return( FALSE );

// Get the LUID for the shutdown privilege.

LookupPrivilegeValue(NULL, SE_SHUTDOWN_NAME,
&tkp.Privileges[0].Luid);

tkp.PrivilegeCount = 1; // one privilege to set
tkp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;

// Get the shutdown privilege for this process.

AdjustTokenPrivileges(hToken, FALSE, &tkp, 0,
(PTOKEN_PRIVILEGES)NULL, 0);

if (GetLastError() != ERROR_SUCCESS)
return FALSE;

// Shut down the system and force all applications to close.

if (!ExitWindowsEx(EWX_SHUTDOWN | EWX_FORCE,
SHTDN_REASON_MAJOR_OPERATINGSYSTEM |
SHTDN_REASON_MINOR_UPGRADE |
SHTDN_REASON_FLAG_PLANNED))
return FALSE;

return TRUE;
}
但是是用SDK 寫的。

要找一找這些typedef的原型是甚麼...
可以用Visual Studio , New 一個Win32App,加入API Name,就可以用 Go to Definition .. 到declaration 的地方
Visual Studio 和 CodeWarrior, SourceInsight 不一樣,
不需要build project就可以做到cross-ref edit(browse)
winbase.h
HANDLE GetCurrentProcess( ) : kerne32.dll

BOOL OpenProcessToken ( // int
HANDLE ProcessHandle, // void*
DWORD DesiredAccess, // unsigned long
HANDLE* TokenHandle // void**
) : advapi32.dll

winbase.h

BOOL LookupPrivilegeValue : ( // int
LPCTSTR lpSystemName, // wchar_t
LPCTSTR lpName, // wchar_t
PLUID lpLuid // ----- structre
) : advapi32.dll

typedef struct _LUID {
DWORD LowPart; // unsigned long
LONG HighPart; // long
} LUID, *PLUID;


win
BOOL AdjustTokenPrivileges( // int
HANDLE TokenHandle, // void
BOOL DisableAllPrivileges, // int
PTOKEN_PRIVILEGES NewState, // --- structure
DWORD BufferLength, // unsigned long
PTOKEN_PRIVILEGES PreviousState, // --- structure
PDWORD ReturnLength // unsigned long
) : advapi32.dll

typedef struct _TOKEN_PRIVILEGES {
DWORD PrivilegeCount; // unsigned long
LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY]; // --- structure, ANYSIZE_ARRAY = 1
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;

typedef struct _LUID_AND_ATTRIBUTES {
LUID Luid; // --- structure - prev
DWORD Attributes; // unsigned long
} LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;

winbase.h

WINBASEAPI
DWORD // unsigned long
WINAPI
GetLastError() : kernel32.dll

winuser.h

BOOL WINAPI ExitWindowsEx( // int
UINT uFlags, // unsigned int
DWORD dwReason // unsigned long
) : user32.dll

這麼多typedef ,怎麼找 @_@....

利用Visual Studio來找... Create一個Win32 Form App.
到sourcecode...按右鍵就有 - Goto Definition.

在windef.h中有定義

HANDLE : void*
BOOL : int
DWORD : unsigned long


...其實直接在Visual Studio中用 Go to Definition..反覆 就可以到 type definition的地方。

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